The cabinetry provides craft activity, story-telling and writing spaces and operational storage. Whilst playing on the story trail, the presence of the Hostelry layer encourages you to come out of the immersive story trail environment for a while, and concentrate on developing your story. The Hostelry layer provides you with tools to write, draw or perform your story as you develop it through things you find on the Story Trail. It is a place you can go to focus on your story, outside of the world of play.
The first floor story trail is imagined as a world up in the clouds. It is the layer at the top of the enchanted forest, floating above the ground below. Again, the Hostelry layer expresses itself in the cabinetry, providing places for story and character development, dressing up and recording your story. The two levels of the Story Trail are directly connected via a new staircase to aid the flow of visitors around the building. Whilst not strictly within the Story Trail, the Environments language is continued into the second floor. Here, there is a laboratory space and the control room as the Discover staff office.